
You got your snowy mountain, your red-leafed forest, your aztec marsh temple, and a biomechanical dungean. The different areas of the world all look amazing. The color scheme and pixel art impress throughout. It's pretty-and that's probably why you bought it. just don't think to yourself this is a deep video game as the cutscenes want to convince you, you'll just end up disappointed.Ĩ0% Nintendo SwitchIt's worth a play. If you come here for a profound, wordless narrative, stay far away but if you come looking for a beautiful neon aesthetic and addicting combat, its worth your time. For a world so deeply realized, it feels pointless, as a world without history or purpose just a video game stage for you to have dumb fun. This is not about if I understood it or not, but for you to get the tiniest amount of lore you have to activate 20 random towers around the world to get a single paragraph of story. And probably my biggest issue is how cryptic and uninviting the narrative is.


Bosses are where combat shines, but some were so campy and defensive that when I beat them it didn't feel rewarding, I just had to cheese them to win.

Combat is satisfying and rewarding but this game's idea of a challenge is throwing 10 of the most obnoxious enemies at once and you to be okay with it. Sure, is a fun action game but I'm more in love with its art-style (That looks like if A Link to the Past and Blade Runner had a baby) and music than I am of its mechanics. 60% Nintendo SwitchThis is one of those games that plays a gentle, somber piano piece while the credits roll and expect you to think its a life changing experience, the thing is that while it has the atmosphere of one, it doesn't has the devotion or quality of one.
